WebGL Gems: Learn How To Create 3D Worlds And Games For Modern Web Browsers

WebGL Gems: Learn How To Create 3D Worlds And Games For Modern Web Browsers

Greg Sidelnikov is a Game Developer and tutorial author of several software literature publication since 2003. This volume, WebGL Gems is a special book for game developers who are looking to learn WebGL. The book includes major insights into WebGL graphics library as well as several sections about how to make 2D games in WebGL on JavaScript canvas.WebGL Gems is a 3D graphics programming book on a series of diverse subjects ranging from drawing triangles to lighting and GLSL shaders. Each "gem" contains detailed discussions with JavaScript source code.Gems Included:1 JavaScript Canvas2 Initialize WebGL3 Simplified WebGL Pipeline4 Clearing the Screen5 Matrix Principles6 Simple Shader Example7 Organizing Shaders8 Loading Shaders From

Author: Greg Sidelnikov

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